Cover art for Climate One

Press Start

Climate One

Press Start: Video Games and the Climate Crisis

Published
April 10, 2026
Duration
1h 3m
Summary source
description
Last updated
Jun 10, 2026

Discusses About half the global population spends some amount of their leisure time playing games, whether it’…

Summary

About half the global population spends some amount of their leisure time playing games, whether it’s a board game after dinner with friends or online role-playing experience through an alternate world. While many video and board games have long incorporated elements we can imagine in a climate-altered future — such as resource scarcity, conflict, and sur…

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Show notes

About half the global population spends some amount of their leisure time playing games, whether it’s a board game after dinner with friends or online role-playing experience through an alternate world. While many video and board games have long incorporated elements we can imagine in a climate-altered future — such as resource scarcity, conflict, and survival — some in the industry are working to shift players’ mindsets towards protecting nature and reducing their own climate impacts in the pro